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<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="class_triangles_command-members.html">所有成员列表</a>  </div>
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<div class="title">TrianglesCommand类 参考</div>  </div>
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类 TrianglesCommand 继承关系图:</div>
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  <img src="class_triangles_command.png" usemap="#TrianglesCommand_map" alt=""/>
  <map id="TrianglesCommand_map" name="TrianglesCommand_map">
<area href="class_render_command.html" alt="RenderCommand" shape="rect" coords="0,0,119,24"/>
<area href="class_i_bat_draw_command.html" title="自动批处理命令接口" alt="IBatDrawCommand" shape="rect" coords="129,0,248,24"/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a6c63286f9bd7ab3a6b00bb3f4beec66d"><td class="memItemLeft" align="right" valign="top"><a id="a6c63286f9bd7ab3a6b00bb3f4beec66d"></a>
virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>use</b> (<a class="el" href="class_i_direct_render.html">IDirectRender</a> *d3d_interface) override</td></tr>
<tr class="separator:a6c63286f9bd7ab3a6b00bb3f4beec66d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9c85ce9960e0ec0edcd4f4b1b087d5d7"><td class="memItemLeft" align="right" valign="top"><a id="a9c85ce9960e0ec0edcd4f4b1b087d5d7"></a>
virtual int&#160;</td><td class="memItemRight" valign="bottom"><b>getVertexCount</b> () const override</td></tr>
<tr class="separator:a9c85ce9960e0ec0edcd4f4b1b087d5d7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4467ebb6bff4e907227cda9ced72e3a1"><td class="memItemLeft" align="right" valign="top"><a id="a4467ebb6bff4e907227cda9ced72e3a1"></a>
virtual int&#160;</td><td class="memItemRight" valign="bottom"><b>getIndexCount</b> () const override</td></tr>
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<tr class="memitem:ad601a8030548fc37ac1c0b35de79b3f8"><td class="memItemLeft" align="right" valign="top"><a id="ad601a8030548fc37ac1c0b35de79b3f8"></a>
virtual <a class="el" href="class_material.html">Material</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getMaterial</b> () override</td></tr>
<tr class="separator:ad601a8030548fc37ac1c0b35de79b3f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4e04e63fcdc46e836100dcf5f955394c"><td class="memItemLeft" align="right" valign="top"><a id="a4e04e63fcdc46e836100dcf5f955394c"></a>
virtual const VertexVector &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getVertexBuffer</b> () const override</td></tr>
<tr class="separator:a4e04e63fcdc46e836100dcf5f955394c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a103e5c8043993e66789deeba8bebad47"><td class="memItemLeft" align="right" valign="top"><a id="a103e5c8043993e66789deeba8bebad47"></a>
virtual const IndexVector &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getIndexBuffer</b> () const override</td></tr>
<tr class="separator:a103e5c8043993e66789deeba8bebad47"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a class="el" href="class_matrix4_x4.html">Matrix4X4</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getMatrix</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>init</b> (std::shared_ptr&lt; <a class="el" href="class_material.html">Material</a> &gt; &amp;material, const <a class="el" href="class_matrix4_x4.html">Matrix4X4</a> &amp;mat, const std::vector&lt; <a class="el" href="struct_vertex_position_texture.html">VertexPositionTexture</a> &gt; &amp;vertexBuffer, const std::vector&lt; UINT &gt; &amp;indexBuffer)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>updataMat</b> (const <a class="el" href="class_matrix4_x4.html">Matrix4X4</a> &amp;mat)</td></tr>
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<tr class="inherit_header pub_methods_class_render_command"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_render_command')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_render_command.html">RenderCommand</a></td></tr>
<tr class="memitem:a54ce52b13e9f327f5c3afb67fa341ad0 inherit pub_methods_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="a54ce52b13e9f327f5c3afb67fa341ad0"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>RenderCommand</b> (Type type)</td></tr>
<tr class="separator:a54ce52b13e9f327f5c3afb67fa341ad0 inherit pub_methods_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a985166e1d5e2e76d8c2e898df9affe27 inherit pub_methods_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="a985166e1d5e2e76d8c2e898df9affe27"></a>
float&#160;</td><td class="memItemRight" valign="bottom"><b>getGlobalOrder</b> () const</td></tr>
<tr class="separator:a985166e1d5e2e76d8c2e898df9affe27 inherit pub_methods_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aede03e6c9ee6d5382aa9eb64a9f1efb0 inherit pub_methods_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="aede03e6c9ee6d5382aa9eb64a9f1efb0"></a>
Type&#160;</td><td class="memItemRight" valign="bottom"><b>getType</b> () const</td></tr>
<tr class="separator:aede03e6c9ee6d5382aa9eb64a9f1efb0 inherit pub_methods_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7463aa34dcef98cadc9e5c2320f25359 inherit pub_methods_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="a7463aa34dcef98cadc9e5c2320f25359"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>setGlobalOrder</b> (float gloablOreder)</td></tr>
<tr class="separator:a7463aa34dcef98cadc9e5c2320f25359 inherit pub_methods_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
额外继承的成员函数</h2></td></tr>
<tr class="inherit_header pub_types_class_render_command"><td colspan="2" onclick="javascript:toggleInherit('pub_types_class_render_command')"><img src="closed.png" alt="-"/>&#160;Public 类型 继承自 <a class="el" href="class_render_command.html">RenderCommand</a></td></tr>
<tr class="memitem:a17af6f8ac8e8a22a9007287a70ae5d1e inherit pub_types_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="a17af6f8ac8e8a22a9007287a70ae5d1e"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>Type</b> { <br />
&#160;&#160;<b>TrianglesCommand</b>, 
<b>CustomCommand</b>, 
<b>TextCommand</b>, 
<b>QuadCommand</b>, 
<br />
&#160;&#160;<b>NoneCommand</b>, 
<b>GeometryCommand</b>, 
<b>Scale9ImageCommand</b>
<br />
 }</td></tr>
<tr class="separator:a17af6f8ac8e8a22a9007287a70ae5d1e inherit pub_types_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pro_attribs_class_render_command"><td colspan="2" onclick="javascript:toggleInherit('pro_attribs_class_render_command')"><img src="closed.png" alt="-"/>&#160;Protected 属性 继承自 <a class="el" href="class_render_command.html">RenderCommand</a></td></tr>
<tr class="memitem:a7d4318e63989b4409c7db873e48b5e9a inherit pro_attribs_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="a7d4318e63989b4409c7db873e48b5e9a"></a>
float&#160;</td><td class="memItemRight" valign="bottom"><b>m_globalOrder</b> =0</td></tr>
<tr class="separator:a7d4318e63989b4409c7db873e48b5e9a inherit pro_attribs_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad8ede3fc34c15c0a6f4504ca0ca545bb inherit pro_attribs_class_render_command"><td class="memItemLeft" align="right" valign="top"><a id="ad8ede3fc34c15c0a6f4504ca0ca545bb"></a>
Type&#160;</td><td class="memItemRight" valign="bottom"><b>m_type</b></td></tr>
<tr class="separator:ad8ede3fc34c15c0a6f4504ca0ca545bb inherit pro_attribs_class_render_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<hr/>该类的文档由以下文件生成:<ul>
<li>C:/code/SkyGameEngine2d/src/render/<a class="el" href="_triangles_command_8h_source.html">TrianglesCommand.h</a></li>
</ul>
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